Samsung Galaxy Note & inSTREAMLY campaign mockup.
Knowledge | Brands Case Studies

Samsung Galaxy Note campaign - a clickthrough rate that surprised everyone!

3 min read
Iga Łukawska

CTR is one of the factors marketers often look at. Nowadays, a 1% clickthrough rate is considered a good campaign result. However, together with the Samsung brand, we managed to achieve a CTR higher than 3% and, what’s impressive, with gamers - the target group which is considered one of the most inaccessible..

Chart showing time spent on different activities in free time.

However, the challenge usually lies not in coming up with something new, but the promotion - especially when it comes to the target group which is generally difficult to reach.

Graph showing ad block usage preferences.

Therefore, the obvious solution is to work with streamers who not only have constant contact with gamers and who have significant influence on them. Gamers listen to their recommendations, emulate them and create a community around them.

At inSTREAMLY, we bring together hundreds of streamers who play a variety of games, including Fortnite, and their community is the one we wanted to reach. With limited flexibility in streamer selection, the 2% CTR target seemed far reaching, but not impossible. What happened later exceeded all our expectations.

A graph with most popular ad formats.

Quite often the key to success is the artwork itself. Matched to the streamer’s content and identifying with the world of gamers can work wonders. Samsung, with a little help from us, created a fantastic display that as a separate entity had a huge impact on the result of the campaign.


Perfect streamer selection was also a key. Among our community, we chose Fortnite players, whose viewers are a very committed and dedicated bunch, so when the display appeared on the stream, they clicked on the chat link pop-up with sincere interest.

This campaign showed us how important it is to choose the right streamers for the campaign, which, even with a small number, are able to achieve a CTR level three times higher than for a standard campaign. It also showed that inSTREAMLY itself, as a tool, is an effective way to reach even the most inaccessible target group, which happens to be gamers.

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Have you created some incredible artwork or content for your product and want to share it with gamers?

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Peter Stanek photo
Piotr Stanek
Head of Sales
Szymon Kubiak photo
Szymon Kubiak
Chief Growth Officer

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